Windows


Troubleshooting

In this section you can find the not-so usual problems about my app:– Eyephedrine don’t reacts to audio input; ——————————————————————————————————————- Eyephedrine don’t reacts to audio input Check if you have an audio-input capable hardware, for example webcams, external or internal microphone and so on, to do that open Control Panel, then Sound, then Input tab: […]


C3 | Chimera 3volved

Engine C3, a total revamp of Chimera, is almost completed (assuming that an engine can be defined as completed …). C3 contains a lot of advanced features: it is completely shader-based and contains many postprocessing effects such as filmgrain, depth-of-field etc. but probably the best thing is that it runs on Windows (core 330), macOS […]


Stereo 3D Demos

  3D realtime and stereo reely downloadable demos work on any video output device (active / passive / tv / projectors /mobile etc) that supports 3D stereo SBS (SideBy Side) Note: due to the 3D hardware (tv) these demos run exclusively in fullscreen, to exit the fullscreen (and close the application) use: On macOS the […]


3D Demos

Some realtime , freely downadables, 3D demos that demonstrate the usual things, namely: high polycount with a bang of FPS, keyframers, splines, fsaa, lightbloom, lightmaps, flares, bumpmaps, normal maps, specular mapping, volumetric lights, shadows and realtime physic. All demos work with FSAA enabled, maximum anisotropic and trilinear filter. All the scenes are written in a […]


BOINC Challenger (sources and binary)

A scheduler for the BOINC (distributed computing) platform. It works like the BOINC “desktop manager” with the addition of features like stopping a Working Unit at a given percentage etc. Useful in competitions that animate BOINC regularly 🙂 BOINCChallenger was compiled with VS2012 and tested on Windows7 and 8.1. It required the VS2012 (aka VS11) […]


Chimera 3D engine

Chimera 3D is a portable OpenGL engine developed to run on Windows, macOS and iOS. Over the years Chimera has evolved a lot to adapt to new demands (for example by supporting the 3D-> 3D stereo switch with a simple button). A public version is available free for everyone, the package for OS X and […]