star trek 3d

3D Demos

Some realtime , freely downadables, 3D demos that demonstrate the usual things, namely: high polycount with a bang of FPS, keyframers, splines, fsaa, lightbloom, lightmaps, flares, bumpmaps, normal maps, specular mapping, volumetric lights, shadows and realtime physic. All demos work with FSAA enabled, maximum anisotropic and trilinear filter. All the scenes are written in a […]